Connecting artists and creators through user-generated content
Independent artists struggle to get their music heard without expensive ads or playlists, while content creators constantly search for new sounds to use in their videos. A new startup approached me to design the platform and brand experience that could connect these two worlds — making music promotion organic, creative, and rewarding for both sides.
I was invited to help a music-tech startup define their product experience and visual identity.
The goal was to connect independent artists who need promotion with content creators who use music in their videos.
The challenge was to avoid the transactional feeling of other platforms and instead build a space that feels creative, inspiring, and fair.
My Contribution
Defined MVP scope and user journeys for artists and creators
Led UX and product strategy from early concept to prototype
Conducted interviews with artists, indie labels, and creators
Designed platform architecture, dashboards, and visual language
Created key interaction models for campaign management and submission flow
Highlights
Early research revealed deep frustration with existing promotion tools — they felt manipulative and uninspiring.
Artists didn’t trust fake reach numbers, and creators didn’t feel valued.
The insight shaped the entire concept:
Promotion should feel like collaboration, not a gig marketplace.
I reimagined the creator’s experience around music discovery — adding an integrated music player inspired by Spotify’s flow.
On the artist side, the campaign dashboard focuses on clarity: budget left, submissions, and total reach at a glance.
[Annotated UI showing creator feed with music player and artist campaign metrics]
Core System
I introduced a dual-view system — Artists manage campaigns; Creators browse and submit.
The same design principles apply across both: simplicity, rhythm, and emotional connection.
Keyboard shortcuts and micro-interactions make the review process fast and satisfying.
[Design system overview with color palette, typography, and interaction examples]






